Invert settings can be found in the pause menu under "settings". The settings menu is not accessible in the main menu; you need to start the game. We're received complaints about this and will be making a change in the next version.
Overall the game is quite nice but it has one big flaw. The game really needs a sensitivity slider. As it was I had to slide my mouse from one side to the other three times to turn 180 degrees, I usually don't have to slide it that much once for that amount of rotation.
Hiii, I've made a video about the game and I wanted to share some feedback about it ^^, hopefully it is useful to you :D.
-The concept/ideas chosen fited perfectly the theme of the Jam and the execution overall is pretty good.
-The gameplay mechanics are reaaally well implemented and fun, the only thing that could be improved is the "close combat" as those fights without guns feel like a simple back and forward system, but appart from that everything is pretty awesome and gives the player a fair and challenging experience.
-The visuals are pretty good, but I'll say that sometimes some enemies where hard to see on the first corridors (maybe because at longer distances some of the colours of the models where hard to diferenciate from the ones from the walls)
-I would totally love to see a bigger game with everything you have done here ^^
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
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*very sad missing invert mouse sounds*
Invert settings can be found in the pause menu under "settings". The settings menu is not accessible in the main menu; you need to start the game. We're received complaints about this and will be making a change in the next version.
Oh, yeah, that's a little bit tricky. Thank you for the fast reply
played this at Midwest Gaming Classic, it was awesome and i can't wait to see where it goes in the future!
Thanks for stopping by! We're glad you enjoyed it!
The build you played at MGC is up now! Sorry it took so long! :P
Just played this at M+Dev and it was fantastic!
Thanks for stopping by! We're glad you liked it! :)
this game is actually kinda amazing!
the particles are 8/10
the gameplay is 9/10
and the ai and monsters are 9/10
i really love this game!
I'm glad you enjoyed it!
Why i cant launch the game ? I tried 3 of 4 and it wont open. Can you exlain how to launch your game pls?
You should be able to simply click the exe file. What OS are you using?
Overall the game is quite nice but it has one big flaw.
The game really needs a sensitivity slider. As it was I had to slide my mouse from one side to the other three times to turn 180 degrees, I usually don't have to slide it that much once for that amount of rotation.
this is cool, i hope it will get more developed
Damn man! This game lacks the music of Mike Gordon!
Very good, reminds me of valheim but as an fps ->
This game is great! hope this project keeps rollin :)
Full Play No Commentary
Hiii, I've made a video about the game and I wanted to share some feedback about it ^^, hopefully it is useful to you :D.
-The concept/ideas chosen fited perfectly the theme of the Jam and the execution overall is pretty good.-The gameplay mechanics are reaaally well implemented and fun, the only thing that could be improved is the "close combat" as those fights without guns feel like a simple back and forward system, but appart from that everything is pretty awesome and gives the player a fair and challenging experience.
-The visuals are pretty good, but I'll say that sometimes some enemies where hard to see on the first corridors (maybe because at longer distances some of the colours of the models where hard to diferenciate from the ones from the walls)
-I would totally love to see a bigger game with everything you have done here ^^
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards
Well deserved 1st place in the Jam! Would love to see another episode or 10 in the future!
Awesome entry, good job!
Amazing. It would be great if this game were extended. He has great potential. Congratulations on the work.